Which RPG has the most inspiring interior art (other than Aftermath, just so you aren’t tempted to mention it, even though it’s art was sucky)?
This is a hard question for me to answer, because production values and art quality in the game publishing world have changed so much since I started playing. It seems unfair to compare the lushly illustrated RPGs of today with the games we played in 1977.
(Admittedly a small amount of black shading, suitably placed, could go a long way towards making interior art enticing for teen-aged boys back in the day).
Tribe 8
As mentioned yesterday, I loves me some Tribe 8. The game’s illustrations had a rough, unfinished feel that set the tone for the game itself.
Moreover the game was fairly lavishly illustrated for a game of that era, with lots of little character sketches in the nooks and crannies that helped to give a good visual picture of the world and its inhabitants (and break up the horrible 6-point font – what WERE they thinking?)